Redfall won’t get its 60 fps Performance Mode until after launch
Most games for PS5 and Xbox Series X/S let players choose between a Quality Mode that emphasizes resolution and a Performance Mode that ups the frame rate. While Redfall will eventually have both of those, it’s only launching with one of them, and it’s not the one you’d hope for from a fast-paced shooter.
Arkane Studios took to Redfall’s official Twitter account to explain that the Xbox Series X and Xbox Series S versions of the game will only have Quality Mode when the game comes out next month. The Xbox Series X version will run at 30 frames per second at a 4K resolution, while the Xbox Series S version shares that framerate at a lower 1440p resolution. Thankfully, the tweet does confirm that a 60 fps performance mode will come at a later date via an update.
Redfall is launching on Xbox consoles with Quality mode only:
Xbox Series X: 4K 30 FPS
Xbox Series S: 1440p 30 FPS
60 FPS Performance mode will be added via game update at a later date. pic.twitter.com/NLaGsMbwdW— Redfall (@playRedfall) April 12, 2023
This announcement is disappointing for console players who prefer higher framerates for their fast-paced action games. As Redfall is an intense open-world shooter with lots of combat with flashy effects, the game will potentially feel more sluggish than it should be to play at only 30 fps.
WB Games Montreal’s Gotham Knights and Focus Interactive’s A Plague Tale: Requiem got into similar hot water last year when they only supported 30 fps on consoles. While those games have not gotten 60 fps updates since their October 2022 launches, Redfall fans can take respite in the fact that the game will eventually get a Performance Mode patch post-launch. If only being able to play Redfall at 30 fps is that big of an issue for you, maybe put off playing it on Xbox Game Pass until that Performance Mode update releases.
Redfall will launch for PC, Xbox Series X, and Xbox Series S on May 2. The post-launch Performance Mode update does not have a specific launch date yet.
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Multiplayer hit Mordhau slashes its way onto consoles later this year
Mordhau, a visceral multiplayer game set in medieval times that was popular on PC, will finally make its way to PS4, PS5, Xbox One, and Xbox Series X/S later this year. In late 2019, Mordhau made the rounds as the hot and trendy new multiplayer game, like Splitgate and MultiVersus have recently. It stood out thanks to its large 64-player battles and combat that isn’t afraid to be intricate, methodical, and quite brutal. While its player count dropped following its moment in the spotlight and the release of Chivalry II, Mordhau still has a dedicated fanbase that enjoys its tough but satisfying combat and medieval setting. Now, players on consoles finally have the chance to experience the game and could possibly revitalize general interest in Mordhau.
MORDHAU – Console Announcement
Triterinon, the Slovenian developer behind Mordhau, will still handle developer and publisher duties for the console ports. It will feature the same combat and modes players can find on PC, including the attack-and-defend mode Invasion, the territory-based Frontline, and cooperative Horde mode. The developer also confirmed that these new versions of Mordhau will feature crossplay. However, it is currently only going to work between console platforms, so new players aren’t matched up against PC players that mastered the game over the past several years.
Although Triterinon did not share a specific date just yet, players can expect Mordhau to release for PS4, PS5, Xbox One, and Xbox Series X/S later this year. If you can’t wait to play it, Mordhau is currently available on PC for $30.
Halo Infinite’s co-op test didn’t launch yesterday, but it’s still coming soon
Halo Infinite’s co-op insider flight build didn’t launch on July 11 as some players anticipated, but the test is still on track to launch soon. According to 343 Industries Community Director Brian Jarrard, the team is still looking to launch the test this week, though it could come a bit later than planned
PSA: The team is still working on our upcoming #HaloInfinite network co-op Insider flight build. While we always said our "target was the week of July 11", many sites reported it simply as "starting July 11." Still hoping for this week, but it will not start today. (1/3)
— Brian Jarrard (@ske7ch) July 11, 2022
Redfall co-op comes with a significant caveat if you aren’t the host
Redfall’s cooperative gameplay comes with a pretty big caveat – you’ll only get credit for beating the mission as the host.
Following its gameplay reveal at the Xbox & Bethesda Games Showcase, Redfall has been quite the topic of conversation. And for good reason, as it promises an open-world take on the classic Arkane Studios level design, tons of unique gameplay elements, and cooperative play for up to four players. Unfortunately, while speaking to IGN after the game’s reveal, game designer Harvey Smith made it clear that campaign co-op progress is only awarded to the host after the completion of a mission.